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Played it! Really nice man
I have also taken the Asteroids template and I am working on a new game as well. Will post once the prototype generates fun gameplay!
Added IF blocks to the definitions. Single line IF statements must be closed with a THEN. AFAIK, this is the only way to make this work.
I just added the new modules to the language file. zipfile,sjonify,mojox,audio.
https://github.com/mutatedmonkey/sublimetext3
edit: I also added a few simple build tools for Windows and Linux.
@Mark: Nice to hear you like it
I find myself playing Asteroids on occasion as well, just to ‘test’ the new changes to the framework of course
I uploaded a new version of my module. The folder name now is wdw-game2d, and the namespace is wdw.game2d
Have fun!
Softies
You should see the screen of my Vectrex
Played it! Really nice. I like the starfield and the stressfull background bump sound.
It gives it a nice atmosphere!
BTW: I hardly tested the framework on Windows, so it’s good to hear that Monkey compiles so well over platforms!
Oh dear! Windows version. Better re-boot to Windows then.
Good to hear Mark that you are clear in your communication. I’m waiting to reflection as well, mostly because I can then port the maxunit module to monkey 2
Matthew, that looks great!!
When can I play it?
Glad you like the little framework I’m working on! Expanding it as we program on
I want to work towards a full package, definitely.
Syntax highlighting works on all End cases, but not for If blocks atm. I will need some clever look-ahead regex to support that. I’ll give it a go, as you show interest.
If you know any issues with the highlighter, mention it here or on the github page and i’ll fix it. There have been several updates over the past weeks so always grab the latest one
More fragmentation of the community? Let’s not do that, sorry.
That looks really nice. Too bad about the explosions, they so do not fit in with the rest
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